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Semi-Serious Roleplay - Indiana Based Server - First Responder and Civilian Roleplay - vMenu w/Inventory
Live players
7-day peak
19
All-time peak
38
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
Please join our Discord server at http://discord.gg/INSRP to connect to the game server. All players must be in the Discord to play. After joining, make sure to verify in the Discord to receive the Resident role. Once verified, simply relog and start playing! Don’t forget to review our server rules first.
We count the players on this server every five minutes and keep the history.
The window to join Indiana State Roleplay is 22:00–04:00 UTC, when it averages 8 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 12. Outside it the city empties: across 04:00–22:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 64 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 19 — 30% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 122% of each other, so this is a settled population rather than a spike.
That puts Indiana State Roleplay ahead of 93% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Indiana State Roleplay runs ND Core with 644 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 18 | 2 |
| Sat 17 Oct | 19 | 3 |
| Fri 16 Oct | 14 | 2 |
| Thu 15 Oct | 15 | 2 |
| Wed 14 Oct | 16 | 2 |
| Tue 13 Oct | 14 | 2 |
| Mon 12 Oct | 16 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.
| Hour | Avg | Peak | Relative activity |
|---|---|---|---|
| 00:00 | 12 | 16 | |
| 01:00 | 12 | 17 | |
| 02:00 | 8 | 19 | |
| 03:00 | 3 | 18 | |
| 04:00 | 2 | 12 | |
| 05:00 | 0 | 0 | |
| 06:00 | 0 | 0 | |
| 07:00 | 0 | 0 | |
| 08:00 | 0 | 0 | |
| 09:00 | 0 | 1 | |
| 10:00 | 0 | 0 | |
| 11:00 | 0 | 1 | |
| 12:00 | 0 | 1 | |
| 13:00 | 0 | 1 | |
| 14:00 | 0 | 2 | |
| 15:00 | 0 | 1 | |
| 16:00 | 0 | 1 | |
| 17:00 | 0 | 1 | |
| 18:00 | 0 | 2 | |
| 19:00 | 0 | 1 | |
| 20:00 | 0 | 2 | |
| 21:00 | 1 | 3 | |
| 22:00 | 4 | 13 | |
| 23:00 | 10 | 18 |