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A Unique City Dedicated To Delivering a High Quality, Serious Roleplay Experience, With No Detail Left Unforseen
Live players
7-day peak
25
All-time peak
39
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
District RP 2.0 | Strictly [18+] | OFFICIAL LAUNCH is busy for most of the day rather than one evening: it stays above its 6-player daily average for 9 straight hours, 22:00–07:00 UTC, averaging 12 across that stretch and peaking at 01:00 UTC with 17. Outside it the city empties: across 07:00–22:00 UTC it averages just 2 players, bottoming out at 09:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 250 slots are far more than it uses: when anyone is on it, it averages 6 players, and the busiest single moment of the week reached only 25 — 10% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 34% of each other, so this is a settled population rather than a spike.
That puts District RP 2.0 | Strictly [18+] | OFFICIAL LAUNCH ahead of 94% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood District RP 2.0 | Strictly [18+] | OFFICIAL LAUNCH runs QBCore with 727 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 13 | 5 |
| Sat 17 Oct | 17 | 6 |
| Fri 16 Oct | 25 | 5 |
| Thu 15 Oct | 21 | 7 |
| Wed 14 Oct | 25 | 6 |
| Tue 13 Oct | 24 | 6 |
| Mon 12 Oct | 23 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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