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Live players
7-day peak
36
All-time peak
36
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Baystone Roleplay | discord.gg/baystonerp is busy for most of the day rather than one evening: it stays above its 8-player daily average for 9 straight hours, 20:00–05:00 UTC, averaging 17 across that stretch and peaking at 23:00 UTC with 25. Outside it the city empties: across 05:00–19:00 UTC it averages just 1 player, bottoming out at 11:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 7 players against 64 slots (11% full), and even its busiest moment of the week, 36 players, left 44% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 87% of each other, so this is a settled population rather than a spike.
That puts Baystone Roleplay | discord.gg/baystonerp ahead of 95% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Baystone Roleplay | discord.gg/baystonerp loads 497 resources (a heavy build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 36 | 5 |
| Sun 19 Jul | 30 | 9 |
| Sat 18 Jul | 34 | 8 |
| Fri 17 Jul | 31 | 8 |
| Thu 16 Jul | 31 | 8 |
| Wed 15 Jul | 28 | 8 |
| Tue 14 Jul | 24 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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