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18+, No Civ Serious ERS Emergency Services Roleplay
Live players
7-day peak
35
All-time peak
35
Last seen
Jul 21, 2026, 09:30 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join State Line RP ,LEO,Fire,EMS,DOT,FivePD,ERS,RP,No Civs is 23:00–06:00 UTC, when it averages 12 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 15. Outside it the city empties: across 06:00–23:00 UTC it averages just 2 players, bottoming out at 12:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 5 players, and the busiest single moment of the week reached only 35 — 27% of capacity. It is also filling up: it averaged 6 players across 18 Jul–20 Jul, up 91% on the 3 it averaged across 14 Jul–16 Jul.
That puts State Line RP ,LEO,Fire,EMS,DOT,FivePD,ERS,RP,No Civs ahead of 95% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
State Line RP ,LEO,Fire,EMS,DOT,FivePD,ERS,RP,No Civs loads 831 resources (a heavy build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 18 | 4 |
| Sun 19 Jul | 35 | 10 |
| Sat 18 Jul | 25 | 5 |
| Fri 17 Jul | 19 | 4 |
| Thu 16 Jul | 22 | 5 |
| Wed 15 Jul | 18 | 3 |
| Tue 14 Jul | 14 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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