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By Tayyrom & Fr0st
Live players
7-day peak
100
All-time peak
100
Last seen
Jul 22, 2026, 12:35 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Myst Hollows V2 is busy for most of the day rather than one evening: it stays above its 61-player daily average for 12 straight hours, 20:00–08:00 UTC, averaging 81 across that stretch and peaking at 06:00 UTC with 94. Its longest quiet stretch is 09:00–19:00 UTC, averaging 36 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 100 slots, reaching 100 of them (100%) at its peak this week, and when anyone is on it, it averages 62 players — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 60% of each other, so this is a settled population rather than a spike.
That puts Myst Hollows V2 ahead of 98% of the 42,273 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Myst Hollows V2 runs ESX with 383 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 100 | 45 |
| Sun 19 Jul | 100 | 72 |
| Sat 18 Jul | 100 | 72 |
| Fri 17 Jul | 100 | 58 |
| Thu 16 Jul | 100 | 64 |
| Wed 15 Jul | 100 | 70 |
| Tue 14 Jul | 99 | 54 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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