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Scary Town CFW Best Fivem RP Server!
Live players
7-day peak
16
All-time peak
33
Last seen
Sep 4, 2026, 08:25 PM
Votes
0
Rating
—
انت لست مفعل يرجى منك الدخول للديسكورد للتفعيل اختصار الديس D7X
We count the players on this server every five minutes and keep the history.
Scary Town is busy for most of the day rather than one evening: it stays above its 4-player daily average for 11 straight hours, 14:00–01:00 UTC, averaging 6 across that stretch and peaking at 20:00 UTC with 8. Outside it the city empties: across 01:00–14:00 UTC it averages just 1 player, so an off-peak login means an all-but-empty server.
Its 64 slots are far more than it uses: when anyone is on it, it averages 4 players, and the busiest single moment of the week reached only 16 — 25% of capacity. It is thinning, though: it averaged 3 players across 1 Sept–3 Sept, down 27% on the 5 it averaged across 28 Aug–30 Aug.
That puts Scary Town ahead of 92% of the 43,606 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Scary Town runs QBCore with 292 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 13 | 4 |
| Wed 2 Sept | 11 | 2 |
| Tue 1 Sept | 12 | 4 |
| Mon 31 Aug | 8 | 1 |
| Sun 30 Aug | 10 | 4 |
| Sat 29 Aug | 14 | 5 |
| Fri 28 Aug | 16 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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