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The Hard cfw
Live players
7-day peak
36
All-time peak
36
Last seen
Sep 4, 2026, 07:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The Hard cfw S2 is busy for most of the day rather than one evening: it stays above its 9-player daily average for 14 straight hours, 12:00–02:00 UTC, averaging 11 across that stretch and peaking at 18:00 UTC with 15. Outside it the city empties: across 02:00–12:00 UTC it averages just 5 players, bottoming out at 03:00 UTC on 3, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 8 players, and the busiest single moment of the week reached only 25 — 20% of capacity. It is also filling up: it averaged 9 players across 1 Sept–3 Sept, up 36% on the 7 it averaged across 28 Aug–30 Aug.
That puts The Hard cfw S2 ahead of 94% of the 43,652 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood The Hard cfw S2 runs QBCore with 233 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 23 | 10 |
| Wed 2 Sept | 16 | 8 |
| Tue 1 Sept | 17 | 9 |
| Mon 31 Aug | 25 | 8 |
| Sun 30 Aug | 11 | 5 |
| Sat 29 Aug | 22 | 10 |
| Fri 28 Aug | 6 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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