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⚖️ Balanced economy with player-owned businesses, civilian careers, police, EMS, courts, gangs, and heists.
Live players
7-day peak
150
All-time peak
205
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Everfall💎 is busy for most of the day rather than one evening: it stays above its 49-player daily average for 10 straight hours, 20:00–06:00 UTC, averaging 88 across that stretch and peaking at 01:00 UTC with 125. Outside it the city empties: across 06:00–20:00 UTC it averages just 22 players, bottoming out at 12:00 UTC on 6, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 49 players against 315 slots (16% full), and even its busiest moment of the week, 150 players, left 52% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 45% of each other, so this is a settled population rather than a spike.
That puts Everfall💎 ahead of 98% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Everfall💎 runs Qbox with 495 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 150 | 61 |
| Sat 17 Oct | 133 | 53 |
| Fri 16 Oct | 126 | 44 |
| Thu 15 Oct | 119 | 42 |
| Wed 14 Oct | 136 | 46 |
| Tue 13 Oct | 137 | 50 |
| Mon 12 Oct | 124 | 49 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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