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GroveSteet Based, Custom Cars, Serious RP
Live players
7-day peak
23
All-time peak
138
Last seen
Jul 21, 2026, 09:35 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join GrizzleyWorld RP is 20:00–03:00 UTC, when it averages 3 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 23:00 UTC, averaging 4. Outside it the city empties: across 03:00–14:00 UTC it averages just 1 player, bottoming out at 12:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 200 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 23 — 12% of capacity. It is thinning, though: it averaged 1 players across 18 Jul–20 Jul, down 49% on the 2 it averaged across 14 Jul–16 Jul.
That puts GrizzleyWorld RP ahead of 93% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood GrizzleyWorld RP runs ESX with 631 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 5 | 1 |
| Sun 19 Jul | 5 | 1 |
| Sat 18 Jul | 4 | 1 |
| Fri 17 Jul | 17 | 2 |
| Thu 16 Jul | 23 | 3 |
| Wed 15 Jul | 5 | 1 |
| Tue 14 Jul | 8 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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