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Our Goal Is Too Make Sure You Get The Best Experience
Live players
7-day peak
147
All-time peak
147
Last seen
Sep 4, 2026, 09:05 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Degrassi Roleplay is busy for most of the day rather than one evening: it stays above its 66-player daily average for 9 straight hours, 23:00–08:00 UTC, averaging 94 across that stretch and peaking at 03:00 UTC with 109. Its longest quiet stretch is 09:00–18:00 UTC, averaging 34 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 150 slots, reaching 147 of them (98%) at its peak this week, and when anyone is on it, it averages 60 players — expect to wait at prime time. It is also filling up: it averaged 73 players across 1 Sept–3 Sept, up 65% on the 44 it averaged across 29 Aug–31 Aug.
That puts Degrassi Roleplay ahead of 98% of the 43,585 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Degrassi Roleplay runs ESX with 225 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 145 | 87 |
| Wed 2 Sept | 144 | 84 |
| Tue 1 Sept | 147 | 47 |
| Mon 31 Aug | 143 | 50 |
| Sun 30 Aug | 141 | 45 |
| Sat 29 Aug | 132 | 21 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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