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The official server.
Live players
7-day peak
4
All-time peak
56
Last seen
Oct 19, 2026, 06:05 PM
Votes
0
Rating
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https://discord.gg/xxgzd2KCcW
This server is offline.
ReviewWe count the players on this server every five minutes and keep the history.
South RolePlay is busy for most of the day rather than one evening: it stays above its 1-player daily average for 10 straight hours, 11:00–21:00 UTC, averaging 1 across that stretch and peaking at 14:00 UTC with 2. Outside it the city empties: across 21:00–11:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 4 — 3% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 365% of each other, so this is a settled population rather than a spike.
That puts South RolePlay ahead of 75% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood South RolePlay runs ox_core with 264 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 4 | 1 |
| Sat 17 Oct | 2 | 0 |
| Fri 16 Oct | 4 | 1 |
| Thu 15 Oct | 4 | 1 |
| Wed 14 Oct | 2 | 0 |
| Tue 13 Oct | 2 | 0 |
| Mon 12 Oct | 2 | 0 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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