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Classic & Text Roleplay, Lore-Friendly, Los Santos & County
Live players
7-day peak
320
All-time peak
320
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Los Santos Project | ls-project.com is busy for most of the day rather than one evening: it stays above its 63-player daily average for 10 straight hours, 13:00–23:00 UTC, averaging 113 across that stretch and peaking at 17:00 UTC with 139. Outside it the city empties: across 23:00–12:00 UTC it averages just 25 players, bottoming out at 02:00 UTC on 11, so an off-peak login means an all-but-empty server.
Its 1,000 slots are far more than it uses: when anyone is on it, it averages 50 players, and the busiest single moment of the week reached only 288 — 29% of capacity. It is also filling up: it averaged 94 players across 16 Oct–18 Oct, up 462% on the 17 it averaged across 12 Oct–14 Oct.
That peak of 288 makes Los Santos Project | ls-project.com the 321st busiest of the 42,387 FiveM servers ViceHub tracked consistently this week. That is measured from our own five-minute checks, not from anything the server claims about itself.
Los Santos Project | ls-project.com loads 296 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 288 | 133 |
| Sat 17 Oct | 227 | 102 |
| Fri 16 Oct | 144 | 48 |
| Thu 15 Oct | 47 | 14 |
| Wed 14 Oct | 77 | 20 |
| Tue 13 Oct | 46 | 15 |
| Mon 12 Oct | 47 | 16 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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