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Lifted-Squatted-Sandy-Based-Racing-Fishing-Drift-Trucking-Drag
Live players
7-day peak
53
All-time peak
63
Last seen
Jul 21, 2026, 11:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Redline-District Vehicle-Based-Rp is busy for most of the day rather than one evening: it stays above its 22-player daily average for 11 straight hours, 19:00–06:00 UTC, averaging 34 across that stretch and peaking at 01:00 UTC with 43. Outside it the city empties: across 06:00–19:00 UTC it averages just 12 players, bottoming out at 10:00 UTC on 5, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 22 players against 128 slots (17% full), and even its busiest moment of the week, 51 players, left 60% of the server free. It is also filling up: it averaged 24 players across 18 Jul–20 Jul, up 12% on the 21 it averaged across 14 Jul–16 Jul.
That puts Redline-District Vehicle-Based-Rp ahead of 96% of the 42,308 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Redline-District Vehicle-Based-Rp runs QBCore with 402 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 49 | 19 |
| Sun 19 Jul | 51 | 28 |
| Sat 18 Jul | 47 | 24 |
| Fri 17 Jul | 46 | 20 |
| Thu 16 Jul | 50 | 21 |
| Wed 15 Jul | 48 | 21 |
| Tue 14 Jul | 45 | 21 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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