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REMASTERED
Live players
7-day peak
56
All-time peak
63
Last seen
Jul 21, 2026, 11:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
OverTime Roleplay is busy for most of the day rather than one evening: it stays above its 16-player daily average for 10 straight hours, 20:00–06:00 UTC, averaging 30 across that stretch and peaking at 01:00 UTC with 44. Outside it the city empties: across 06:00–20:00 UTC it averages just 6 players, bottoming out at 10:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 16 players against 120 slots (14% full), and even its busiest moment of the week, 56 players, left 53% of the server free. It is also filling up: it averaged 18 players across 18 Jul–20 Jul, up 19% on the 15 it averaged across 14 Jul–16 Jul.
That puts OverTime Roleplay ahead of 96% of the 42,308 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood OverTime Roleplay runs Qbox with 503 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 48 | 16 |
| Sun 19 Jul | 56 | 21 |
| Sat 18 Jul | 51 | 17 |
| Fri 17 Jul | 49 | 15 |
| Thu 16 Jul | 48 | 13 |
| Wed 15 Jul | 55 | 15 |
| Tue 14 Jul | 48 | 17 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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