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REMASTERED
Live players
7-day peak
44
All-time peak
67
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join OverTime Roleplay is 22:00–04:00 UTC, when it averages 30 concurrent players — well clear of its 11-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 38. Outside it the city empties: across 06:00–21:00 UTC it averages just 4 players, bottoming out at 10:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 12 players against 120 slots (10% full), and even its busiest moment of the week, 44 players, left 63% of the server free. It is also filling up: it averaged 12 players across 16 Oct–18 Oct, up 11% on the 11 it averaged across 12 Oct–14 Oct.
That puts OverTime Roleplay ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood OverTime Roleplay runs Qbox with 531 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 36 | 12 |
| Sat 17 Oct | 43 | 12 |
| Fri 16 Oct | 41 | 12 |
| Thu 15 Oct | 44 | 12 |
| Wed 14 Oct | 41 | 10 |
| Tue 13 Oct | 40 | 11 |
| Mon 12 Oct | 43 | 12 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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