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(Welcome to Nice City)
Live players
7-day peak
75
All-time peak
75
Last seen
Oct 18, 2026, 10:20 AM
Votes
0
Rating
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Please join http://discord.gg/nc4 and request to be allowlisted.
This server is offline.
ReviewWe count the players on this server every five minutes and keep the history.
Nice City CFW is busy for most of the day rather than one evening: it stays above its 23-player daily average for 11 straight hours, 10:00–21:00 UTC, averaging 41 across that stretch and peaking at 17:00 UTC with 52. Outside it the city empties: across 21:00–10:00 UTC it averages just 8 players, bottoming out at 03:00 UTC on 1, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 100 slots its peak this week hit 75 — 75% of the server — and when anyone is on it, it averages 24 players, which is 24% full. Day to day it barely moves: across those 7 days its daily averages stay within 67% of each other, so this is a settled population rather than a spike.
That puts Nice City CFW ahead of 97% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Nice City CFW runs QBCore with 214 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sat 17 Oct | 51 | 16 |
| Fri 16 Oct | 54 | 22 |
| Thu 15 Oct | 75 | 27 |
| Wed 14 Oct | 72 | 26 |
| Tue 13 Oct | 59 | 26 |
| Mon 12 Oct | 73 | 25 |
| Sun 11 Oct | 57 | 22 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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