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Midnight Roleplay
Live players
7-day peak
121
All-time peak
250
Last seen
Jul 22, 2026, 02:35 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Midnight Roleplay is busy for most of the day rather than one evening: it stays above its 41-player daily average for 11 straight hours, 18:00–05:00 UTC, averaging 70 across that stretch and peaking at 23:00 UTC with 101. Outside it the city empties: across 05:00–17:00 UTC it averages just 14 players, bottoming out at 10:00 UTC on 4, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 40 players against 250 slots (16% full), and even its busiest moment of the week, 121 players, left 52% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 37% of each other, so this is a settled population rather than a spike.
That puts Midnight Roleplay ahead of 98% of the 42,193 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Midnight Roleplay runs Qbox with 548 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 115 | 38 |
| Sun 19 Jul | 107 | 46 |
| Sat 18 Jul | 98 | 42 |
| Fri 17 Jul | 121 | 41 |
| Thu 16 Jul | 117 | 43 |
| Wed 15 Jul | 114 | 38 |
| Tue 14 Jul | 109 | 33 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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