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Live players
7-day peak
41
All-time peak
56
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join LSRP V3 - LOS SHARKOS is 15:00–23:00 UTC, when it averages 14 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 28. Outside it the city empties: across 23:00–15:00 UTC it averages just 1 player, bottoming out at 05:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 6 players against 128 slots (4% full), and even its busiest moment of the week, 41 players, left 68% of the server free. It is thinning, though: it averaged 4 players across 16 Oct–18 Oct, down 41% on the 7 it averaged across 12 Oct–14 Oct.
That puts LSRP V3 - LOS SHARKOS ahead of 95% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood LSRP V3 - LOS SHARKOS runs ESX with 425 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 22 | 4 |
| Sat 17 Oct | 23 | 5 |
| Fri 16 Oct | 26 | 4 |
| Thu 15 Oct | 33 | 6 |
| Wed 14 Oct | 41 | 8 |
| Tue 13 Oct | 32 | 6 |
| Mon 12 Oct | 38 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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