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Serveur School WL
Live players
7-day peak
52
All-time peak
52
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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Please join http://discord.gg/forzaschoolwl and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
The window to join ForzaSchool WL is 19:00–01:00 UTC, when it averages 25 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 31. Outside it the city empties: across 01:00–19:00 UTC it averages just 1 player, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 64 slots its peak this week hit 52 — 81% of the server — and when anyone is on it, it averages 9 players, which is 13% full. It is also filling up: it averaged 11 players across 16 Oct–18 Oct, up 738% on the 1 it averaged across 12 Oct–14 Oct.
That puts ForzaSchool WL ahead of 96% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ForzaSchool WL runs ESX with 119 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 52 | 11 |
| Sat 17 Oct | 43 | 9 |
| Fri 16 Oct | 51 | 14 |
| Thu 15 Oct | 3 | 1 |
| Wed 14 Oct | 3 | 1 |
| Tue 13 Oct | 1 | 1 |
| Mon 12 Oct | 2 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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