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Los Santos & Custom Tracks <> Drift <> MotoDrift <> Drag and Sprint <> Social <> Competitions <> drifting drift jdm racing
Live players
7-day peak
27
All-time peak
30
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
~Tokyo Drift~ [BETA] is busy for most of the day rather than one evening: it stays above its 9-player daily average for 12 straight hours, 14:00–02:00 UTC, averaging 12 across that stretch and peaking at 16:00 UTC with 15. Outside it the city empties: across 02:00–13:00 UTC it averages just 5 players, bottoming out at 07:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 8 players against 60 slots (14% full), and even its busiest moment of the week, 24 players, left 60% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 51% of each other, so this is a settled population rather than a spike.
That puts ~Tokyo Drift~ [BETA] ahead of 93% of the 42,501 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
~Tokyo Drift~ [BETA] loads 43 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 17 | 7 |
| Sun 19 Jul | 21 | 9 |
| Sat 18 Jul | 24 | 9 |
| Fri 17 Jul | 21 | 10 |
| Thu 16 Jul | 19 | 8 |
| Wed 15 Jul | 18 | 8 |
| Tue 14 Jul | 22 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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