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tee grizzly thehills mighetto trappin district hood grizzley echo chiraq tmf badland cursed theprojects lifeinchriaq theland gang server
Live players
7-day peak
26
All-time peak
34
Last seen
Jul 22, 2026, 12:35 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Chiraq Street Legends V2 is busy for most of the day rather than one evening: it stays above its 9-player daily average for 13 straight hours, 18:00–07:00 UTC, averaging 12 across that stretch and peaking at 04:00 UTC with 15. Outside it the city empties: across 07:00–18:00 UTC it averages just 4 players, bottoming out at 12:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 9 players against 64 slots (14% full), and even its busiest moment of the week, 27 players, left 58% of the server free. It is thinning, though: it averaged 8 players across 18 Jul–20 Jul, down 18% on the 9 it averaged across 14 Jul–16 Jul.
That puts Chiraq Street Legends V2 ahead of 94% of the 42,273 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Chiraq Street Legends V2 runs ESX with 402 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 15 | 7 |
| Sun 19 Jul | 14 | 6 |
| Sat 18 Jul | 19 | 10 |
| Fri 17 Jul | 26 | 11 |
| Thu 16 Jul | 20 | 9 |
| Wed 15 Jul | 21 | 9 |
| Tue 14 Jul | 27 | 10 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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