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Join RushRP — a fast-growing serious RP server with unique systems, frequent updates, and a strong community focus.
Live players
7-day peak
79
All-time peak
79
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
RushRP is busy for most of the day rather than one evening: it stays above its 26-player daily average for 10 straight hours, 21:00–07:00 UTC, averaging 45 across that stretch and peaking at 03:00 UTC with 60. Outside it the city empties: across 07:00–20:00 UTC it averages just 11 players, bottoming out at 12:00 UTC on 3, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 90 slots its peak this week hit 79 — 88% of the server — and when anyone is on it, it averages 25 players, which is 28% full. It is also filling up: it averaged 29 players across 18 Jul–20 Jul, up 29% on the 22 it averaged across 14 Jul–16 Jul.
That puts RushRP ahead of 97% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 66 | 23 |
| Sun 19 Jul | 75 | 34 |
| Sat 18 Jul | 79 | 30 |
| Fri 17 Jul | 65 | 24 |
| Thu 16 Jul | 67 | 25 |
| Wed 15 Jul | 60 | 23 |
| Tue 14 Jul | 64 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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