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🌴 Neon-soaked South Florida RP. Custom Miami fleet and a full LEO structure: Highway Patrol, Sheriff and Marshals. Custom EUP, bespoke scripts, active staff, brand new update! Whitelisted: verify at discord.gg/RPMiami
Live players
7-day peak
25
All-time peak
25
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Miami RolePlay ➤ NEW UPDATE! is 20:00–01:00 UTC, when it averages 8 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 22:00 UTC, averaging 9. Its longest quiet stretch is 07:00–20:00 UTC, averaging 4 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 5 players against 64 slots (7% full), and even its busiest moment of the week, 25 players, left 61% of the server free. It is also filling up: it averaged 7 players across 16 Oct–18 Oct, up 414% on the 1 it averaged across 12 Oct–14 Oct.
That puts Miami RolePlay ➤ NEW UPDATE! ahead of 94% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Miami RolePlay ➤ NEW UPDATE! loads 216 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 25 | 10 |
| Sat 17 Oct | 21 | 13 |
| Fri 16 Oct | 8 | 2 |
| Thu 15 Oct | 6 | 3 |
| Wed 14 Oct | 4 | 1 |
| Tue 13 Oct | 3 | 2 |
| Mon 12 Oct | 3 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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