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Discord.gg/DHH , PvP,Fight,Rank,Nuke,Shipment,1v1 , 2v2 , 3v3 , 4v4 server , نظام الاستريت فايت
Live players
7-day peak
98
All-time peak
100
Last seen
Jul 22, 2026, 12:35 AM
Votes
0
Rating
—
يجب عليك الدخول الى الدسكورد\n\nhttps://discord.gg/dhh
We count the players on this server every five minutes and keep the history.
The window to join DieHard Fight is 18:00–01:00 UTC, when it averages 57 concurrent players — well clear of its 45-player round-the-clock average. It bites hardest at 23:00 UTC, averaging 75. Its longest quiet stretch is 01:00–11:00 UTC, averaging 33 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 100 slots, reaching 99 of them (99%) at its peak this week, and when anyone is on it, it averages 44 players — expect to wait at prime time. It is thinning, though: it averaged 43 players across 18 Jul–20 Jul, down 13% on the 49 it averaged across 14 Jul–16 Jul.
That puts DieHard Fight ahead of 98% of the 42,273 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood DieHard Fight runs QBCore with 40 resources loaded — a lean build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 98 | 52 |
| Sun 19 Jul | 65 | 36 |
| Sat 18 Jul | 83 | 39 |
| Fri 17 Jul | 88 | 32 |
| Thu 16 Jul | 82 | 46 |
| Wed 15 Jul | 89 | 53 |
| Tue 14 Jul | 99 | 48 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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