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[نظام المعامل الخاصة ] [نظام اقتصاد غير شرعي] [نظام CAD العسكري] [ lspd+Sheriff ]
Live players
7-day peak
42
All-time peak
54
Last seen
Oct 19, 2026, 11:20 PM
Votes
0
Rating
—
http://discord.gg/Y4 الرجاء الدخول للدسكورد للتمكن من دخول المدينة مباشرة
We count the players on this server every five minutes and keep the history.
The window to join » Riot City CFW is 16:00–00:00 UTC, when it averages 13 concurrent players — well clear of its 6-player round-the-clock average. It bites hardest at 18:00 UTC, averaging 19. Outside it the city empties: across 00:00–13:00 UTC it averages just 2 players, bottoming out at 06:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 6 players against 129 slots (5% full), and even its busiest moment of the week, 42 players, left 67% of the server free. It is also filling up: it averaged 7 players across 16 Oct–18 Oct, up 38% on the 5 it averaged across 12 Oct–14 Oct.
That puts » Riot City CFW ahead of 95% of the 42,363 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood » Riot City CFW runs QBCore with 260 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 42 | 9 |
| Sat 17 Oct | 18 | 5 |
| Fri 16 Oct | 21 | 8 |
| Thu 15 Oct | 30 | 7 |
| Wed 14 Oct | 15 | 3 |
| Tue 13 Oct | 20 | 6 |
| Mon 12 Oct | 32 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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