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نظام تصنيع جديد] [مزارع ممنوعات ] [ ] [نقل ادارة والشرطة مفتوح]]
Live players
7-day peak
40
All-time peak
40
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Riot City CFW is busy for most of the day rather than one evening: it stays above its 16-player daily average for 9 straight hours, 18:00–03:00 UTC, averaging 23 across that stretch and peaking at 00:00 UTC with 26. Its longest quiet stretch is 04:00–17:00 UTC, averaging 11 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 16 players against 129 slots (12% full), and even its busiest moment of the week, 40 players, left 69% of the server free. It is also filling up: it averaged 17 players across 18 Jul–20 Jul, up 18% on the 14 it averaged across 14 Jul–16 Jul.
That puts Riot City CFW ahead of 95% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Riot City CFW runs QBCore with 223 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 38 | 19 |
| Sun 19 Jul | 36 | 15 |
| Sat 18 Jul | 40 | 17 |
| Fri 17 Jul | 32 | 18 |
| Thu 16 Jul | 27 | 12 |
| Wed 15 Jul | 31 | 16 |
| Tue 14 Jul | 30 | 15 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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