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Nine One One What's Your Emergency ?
Live players
7-day peak
50
All-time peak
50
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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Please join http://discord.gg/9-1-1 and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
[QBCore Framework] 911 is busy for most of the day rather than one evening: it stays above its 14-player daily average for 13 straight hours, 11:00–00:00 UTC, averaging 19 across that stretch and peaking at 18:00 UTC with 23. Its longest quiet stretch is 00:00–11:00 UTC, averaging 9 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 64 slots its peak this week hit 50 — 78% of the server — and when anyone is on it, it averages 14 players, which is 21% full. It is also filling up: it averaged 17 players across 16 Oct–18 Oct, up 212% on the 6 it averaged across 12 Oct–14 Oct.
That puts [QBCore Framework] 911 ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood [QBCore Framework] 911 runs QBCore with 121 resources loaded — a moderate build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 36 | 18 |
| Sat 17 Oct | 50 | 20 |
| Fri 16 Oct | 29 | 14 |
| Thu 15 Oct | 21 | 13 |
| Wed 14 Oct | 35 | 11 |
| Tue 13 Oct | 3 | 2 |
| Mon 12 Oct | 3 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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