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OnlineAllowlist7qxaavUnited States
Gap City Roleplay icon

Gap City Roleplay

Realstic Street & Drag Racing • Off-Road • Player Owned Businesses • PD/EMS

Freeroam
drag racingstreet racingpolicedrugsgunscustom carscustom scriptscustom tuningnew clothescustom chainschainstwitcheasy economyamericankickstreamerjewelryrobberyheistweedmethlabscokeappsnew cityhighlifeirpfishingrole*******
0/ 48

Live players

0% full

7-day peak

17

All-time peak

44

Last seen

Oct 19, 2026, 08:05 PM

Votes

0

Rating

—

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How busy is Gap City Roleplay?

We count the players on this server every five minutes and keep the history.

Busiest hours
22:00–06:00 UTC
Usual players when active
3
Peak this week
17 of 48 · 35% full
Trend
Up 64% vs the previous 3 days
Rank by peak players
Top 8%
Framework
QBCore
Resources
429

The window to join Gap City Roleplay is 22:00–06:00 UTC, when it averages 6 concurrent players — well clear of its 3-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 9. Outside it the city empties: across 06:00–22:00 UTC it averages just 1 player, so an off-peak login means an all-but-empty server.

You can walk straight in: when anyone is on it, it averages 3 players against 48 slots (6% full), and even its busiest moment of the week, 17 players, left 65% of the server free. It is also filling up: it averaged 3 players across 16 Oct–18 Oct, up 64% on the 2 it averaged across 12 Oct–14 Oct.

That puts Gap City Roleplay ahead of 92% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood Gap City Roleplay runs QBCore with 429 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Gap City Roleplay daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct174
Sat 17 Oct114
Fri 16 Oct123
Thu 15 Oct92
Wed 14 Oct102
Tue 13 Oct112
Mon 12 Oct143

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

0917▲ 17
Oct 12, 8 PM2,016 observationsOct 19, 8 PM

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Players0 / 48
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Resources429
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When is Gap City Roleplay busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Gap City Roleplay average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:00712
01:00912
02:00917
03:00917
04:00514
05:0038
06:0025
07:0013
08:0012
09:0012
10:0012
11:0012
12:0013
13:0013
14:0013
15:0014
16:0015
17:0029
18:00211
19:00211
20:0017
21:0037
22:0037
23:0049