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700+ Vehicles • Street & Drag Racing • Off-Road • Player Owned Businesses • No Whitelist
Live players
7-day peak
42
All-time peak
42
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Gap City Roleplay is busy for most of the day rather than one evening: it stays above its 13-player daily average for 10 straight hours, 21:00–07:00 UTC, averaging 22 across that stretch and peaking at 01:00 UTC with 31. Outside it the city empties: across 07:00–21:00 UTC it averages just 6 players, bottoming out at 13:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 12 players against 64 slots (20% full), and even its busiest moment of the week, 41 players, left 36% of the server free. It is also filling up: it averaged 14 players across 18 Jul–20 Jul, up 23% on the 11 it averaged across 14 Jul–16 Jul.
That puts Gap City Roleplay ahead of 95% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 36 | 11 |
| Sun 19 Jul | 41 | 18 |
| Sat 18 Jul | 31 | 13 |
| Fri 17 Jul | 37 | 11 |
| Thu 16 Jul | 33 | 12 |
| Wed 15 Jul | 30 | 10 |
| Tue 14 Jul | 38 | 12 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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