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Serious Vehicle & Economy RP, Custom Trucks, Drag Racing, Real Mud, Active EMS, Police, New Players Welcome!
Live players
7-day peak
29
All-time peak
30
Last seen
Jul 21, 2026, 09:35 PM
Votes
0
Rating
—
Join the https://discord.gg/streetheatrp discord and press the green button after reading the rules to fly in!
We count the players on this server every five minutes and keep the history.
STREET HEAT ROLEPLAY is busy for most of the day rather than one evening: it stays above its 8-player daily average for 10 straight hours, 20:00–06:00 UTC, averaging 14 across that stretch and peaking at 03:00 UTC with 20. Outside it the city empties: across 07:00–19:00 UTC it averages just 3 players, bottoming out at 10:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 8 players, and the busiest single moment of the week reached only 28 — 22% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 101% of each other, so this is a settled population rather than a spike.
That puts STREET HEAT ROLEPLAY ahead of 94% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood STREET HEAT ROLEPLAY runs QBCore with 438 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 26 | 9 |
| Sun 19 Jul | 28 | 10 |
| Sat 18 Jul | 18 | 5 |
| Fri 17 Jul | 26 | 7 |
| Thu 16 Jul | 23 | 8 |
| Wed 15 Jul | 23 | 8 |
| Tue 14 Jul | 26 | 8 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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