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Welcome to Starlight Community, A Gaming & Roleplay server for all, 18+
Live players
7-day peak
46
All-time peak
51
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
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Please join https://discord.gg/starlightcommunity and apply to be whitelisted.
We count the players on this server every five minutes and keep the history.
Starlight Community Roleplay is busy for most of the day rather than one evening: it stays above its 12-player daily average for 9 straight hours, 21:00–06:00 UTC, averaging 25 across that stretch and peaking at 01:00 UTC with 31. Outside it the city empties: across 06:00–20:00 UTC it averages just 4 players, bottoming out at 11:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 12 players against 100 slots (12% full), and even its busiest moment of the week, 46 players, left 54% of the server free. It is thinning, though: it averaged 10 players across 16 Oct–18 Oct, down 16% on the 13 it averaged across 12 Oct–14 Oct.
That puts Starlight Community Roleplay ahead of 96% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Starlight Community Roleplay runs Qbox with 437 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 32 | 11 |
| Sat 17 Oct | 29 | 10 |
| Fri 16 Oct | 38 | 11 |
| Thu 15 Oct | 42 | 15 |
| Wed 14 Oct | 46 | 17 |
| Tue 13 Oct | 32 | 11 |
| Mon 12 Oct | 36 | 9 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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