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活動者限定配信用長期RPサーバー
Live players
7-day peak
46
All-time peak
53
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
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ホワイトリストの申請をお願いします。
We count the players on this server every five minutes and keep the history.
The window to join Reality Projection RolePlay is 11:00–17:00 UTC, when it averages 23 concurrent players — well clear of its 6-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 28. Outside it the city empties: across 17:00–11:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 64 slots its peak this week hit 46 — 72% of the server — and when anyone is on it, it averages 6 players, which is 9% full. It is also filling up: it averaged 7 players across 16 Oct–18 Oct, up 24% on the 6 it averaged across 12 Oct–14 Oct.
That puts Reality Projection RolePlay ahead of 96% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Reality Projection RolePlay runs Qbox with 253 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 46 | 10 |
| Sat 17 Oct | 43 | 9 |
| Fri 16 Oct | 34 | 2 |
| Thu 15 Oct | 7 | 1 |
| Wed 14 Oct | 4 | 0 |
| Tue 13 Oct | 41 | 8 |
| Mon 12 Oct | 40 | 9 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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