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Grand Roleplay Japan icon

Grand Roleplay Japan

境界のないオープンワールド。ここでは、自分だけの道を選び、自分らしい人生を築き、自分だけの物語を紡いでいきます。あなたの冒険はここから始まります。

Grand Roleplay
roleplayrpcommunityeconomyrealisticcarsjobspolicegangscriminaldrugsfunrpdriftracingmultiplayermissionscustomgrandgrndgrandrp
15/ 2,048

Live players

1% full

7-day peak

33

All-time peak

51

Last seen

Oct 19, 2026, 09:55 PM

Votes

0

Rating

—

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How busy is Grand Roleplay Japan?

We count the players on this server every five minutes and keep the history.

Busiest hours
00:00–14:00 UTC
Usual players when active
19
Peak this week
33 of 2,048 · 2% full
Rank by peak players
Top 5%
Resources
174

Grand Roleplay Japan is busy for most of the day rather than one evening: it stays above its 19-player daily average for 14 straight hours, 00:00–14:00 UTC, averaging 22 across that stretch and peaking at 02:00 UTC with 23. Its longest quiet stretch is 15:00–23:00 UTC, averaging 13 players — thin by its own standards, but still a running city rather than an empty one.

Its 2,048 slots are far more than it uses: when anyone is on it, it averages 19 players, and the busiest single moment of the week reached only 33 — 2% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 13% of each other, so this is a settled population rather than a spike.

That puts Grand Roleplay Japan ahead of 95% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Grand Roleplay Japan loads 174 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Grand Roleplay Japan daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct3321
Sat 17 Oct2619
Fri 16 Oct2718
Thu 15 Oct3118
Wed 14 Oct2919
Tue 13 Oct2719
Mon 12 Oct3119

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

15 players · latest observation

01733▲ 33
Oct 12, 10 PM2,016 observationsOct 19, 9 PM

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Players15 / 2,048
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Resources174
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Matched on Japan, game type and a comparable player count — not just the biggest servers on the network.

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  • NuLL4043/128Freeroam · peak 63
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When is Grand Roleplay Japan busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Grand Roleplay Japan average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:002230
01:002333
02:002332
03:002329
04:002329
05:002127
06:002126
07:002126
08:002226
09:002126
10:002228
11:002331
12:002125
13:002124
14:001824
15:001723
16:001719
17:001517
18:001418
19:00614
20:00912
21:001318
22:001720
23:001923