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Live players
7-day peak
93
All-time peak
125
Last seen
Jul 22, 2026, 03:00 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Hit A Dig Roleplay is 23:00–06:00 UTC, when it averages 65 concurrent players — well clear of its 32-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 77. Outside it the city empties: across 07:00–19:00 UTC it averages just 12 players, bottoming out at 10:00 UTC on 2, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 100 slots its peak this week hit 93 — 93% of the server — and when anyone is on it, it averages 32 players, which is 32% full. It is also filling up: it averaged 35 players across 18 Jul–20 Jul, up 16% on the 30 it averaged across 14 Jul–16 Jul.
That puts Hit A Dig Roleplay ahead of 98% of the 42,173 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Hit A Dig Roleplay runs Qbox with 394 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 93 | 34 |
| Sun 19 Jul | 84 | 40 |
| Sat 18 Jul | 77 | 31 |
| Fri 17 Jul | 91 | 32 |
| Thu 16 Jul | 90 | 31 |
| Wed 15 Jul | 78 | 30 |
| Tue 14 Jul | 89 | 30 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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