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Live players
7-day peak
92
All-time peak
109
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
RSM.GG Freeroam: NA is busy for most of the day rather than one evening: it stays above its 47-player daily average for 11 straight hours, 14:00–01:00 UTC, averaging 60 across that stretch and peaking at 21:00 UTC with 66. Its longest quiet stretch is 02:00–14:00 UTC, averaging 35 players — thin by its own standards, but still a running city rather than an empty one.
Its 2,000 slots are far more than it uses: when anyone is on it, it averages 48 players, and the busiest single moment of the week reached only 92 — 5% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 15% of each other, so this is a settled population rather than a spike.
That puts RSM.GG Freeroam: NA ahead of 98% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
RSM.GG Freeroam: NA loads 225 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 92 | 46 |
| Sun 19 Jul | 83 | 48 |
| Sat 18 Jul | 81 | 47 |
| Fri 17 Jul | 88 | 46 |
| Thu 16 Jul | 77 | 48 |
| Wed 15 Jul | 76 | 45 |
| Tue 14 Jul | 83 | 52 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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