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Live players
7-day peak
39
All-time peak
114
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
RSM.GG Freeroam: NA is busy for most of the day rather than one evening: it stays above its 17-player daily average for 11 straight hours, 13:00–00:00 UTC, averaging 22 across that stretch and peaking at 19:00 UTC with 25. Its longest quiet stretch is 01:00–12:00 UTC, averaging 12 players — thin by its own standards, but still a running city rather than an empty one.
Its 2,000 slots are far more than it uses: when anyone is on it, it averages 18 players, and the busiest single moment of the week reached only 39 — 2% of capacity. It is also filling up: it averaged 19 players across 16 Oct–18 Oct, up 14% on the 17 it averaged across 12 Oct–14 Oct.
That puts RSM.GG Freeroam: NA ahead of 95% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
RSM.GG Freeroam: NA loads 225 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 39 | 22 |
| Sat 17 Oct | 30 | 18 |
| Fri 16 Oct | 37 | 17 |
| Thu 15 Oct | 29 | 16 |
| Wed 14 Oct | 32 | 17 |
| Tue 13 Oct | 31 | 16 |
| Mon 12 Oct | 27 | 17 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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