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Metro Networks | Active Staff | Active Gangs | Melbourne AU Community | Melbourne Police & Melbourne Ambulance
Live players
7-day peak
177
All-time peak
295
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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Please join http://discord.gg/metronetworks and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
Metro Networks is busy for most of the day rather than one evening: it stays above its 73-player daily average for 10 straight hours, 04:00–14:00 UTC, averaging 116 across that stretch and peaking at 08:00 UTC with 137. Its longest quiet stretch is 14:00–03:00 UTC, averaging 39 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 250 slots its peak this week hit 177 — 71% of the server — and when anyone is on it, it averages 73 players, which is 29% full. Day to day it barely moves: across those 7 days its daily averages stay within 54% of each other, so this is a settled population rather than a spike.
That puts Metro Networks ahead of 99% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 6th busiest of the 46 established Australia servers we track.
Under the hood Metro Networks runs Qbox with 261 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 151 | 81 |
| Sat 17 Oct | 130 | 67 |
| Fri 16 Oct | 169 | 95 |
| Thu 15 Oct | 141 | 64 |
| Wed 14 Oct | 177 | 72 |
| Tue 13 Oct | 141 | 62 |
| Mon 12 Oct | 159 | 71 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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