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Fusion - The OG Return // Final Run
Live players
7-day peak
77
All-time peak
248
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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Please make sure you've join our discord and verified. https://discord.gg/fusionnetworks
We count the players on this server every five minutes and keep the history.
The window to join Fusion Networks | The OG Return is 07:00–13:00 UTC, when it averages 17 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 08:00 UTC, averaging 24. Outside it the city empties: across 13:00–04:00 UTC it averages just 3 players, bottoming out at 22:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 5 players against 200 slots (2% full), and even its busiest moment of the week, 77 players, left 62% of the server free. It is also filling up: it averaged 6 players across 14 Oct–18 Oct, up 3342% on the 0 it averaged across 10 Oct–12 Oct.
That puts Fusion Networks | The OG Return ahead of 97% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 14th busiest of the 45 established Australia servers we track.
Under the hood Fusion Networks | The OG Return runs Qbox with 370 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 0 | 0 |
| Thu 15 Oct | 28 | 5 |
| Wed 14 Oct | 38 | 8 |
| Tue 13 Oct | 77 | 15 |
| Mon 12 Oct | 4 | 0 |
| Sun 11 Oct | 2 | 0 |
| Sat 10 Oct | 1 | 0 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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