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Live players
7-day peak
201
All-time peak
201
Last seen
Sep 5, 2026, 08:25 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Digital Fight is busy for most of the day rather than one evening: it stays above its 83-player daily average for 11 straight hours, 10:00–21:00 UTC, averaging 109 across that stretch and peaking at 12:00 UTC with 134. Its longest quiet stretch is 22:00–09:00 UTC, averaging 57 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 250 slots its peak this week hit 201 — 80% of the server — and when anyone is on it, it averages 82 players, which is 33% full. It is also filling up: it averaged 88 players across 2 Sept–4 Sept, up 11% on the 79 it averaged across 29 Aug–31 Aug.
That puts Digital Fight ahead of 99% of the 43,941 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Digital Fight runs QBCore with 85 resources loaded — a moderate build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 201 | 105 |
| Thu 3 Sept | 172 | 94 |
| Wed 2 Sept | 132 | 64 |
| Tue 1 Sept | 119 | 69 |
| Mon 31 Aug | 133 | 71 |
| Sun 30 Aug | 147 | 80 |
| Sat 29 Aug | 144 | 86 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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