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Live players
7-day peak
77
All-time peak
89
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join GunsRZ is 20:00–01:00 UTC, when it averages 43 concurrent players — well clear of its 27-player round-the-clock average. It bites hardest at 22:00 UTC, averaging 47. Its longest quiet stretch is 07:00–17:00 UTC, averaging 14 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 100 slots its peak this week hit 77 — 77% of the server — and when anyone is on it, it averages 27 players, which is 27% full. Day to day it barely moves: across those 7 days its daily averages stay within 30% of each other, so this is a settled population rather than a spike.
That puts GunsRZ ahead of 97% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 77 | 30 |
| Sun 19 Jul | 56 | 25 |
| Sat 18 Jul | 64 | 26 |
| Fri 17 Jul | 59 | 28 |
| Thu 16 Jul | 57 | 23 |
| Wed 15 Jul | 54 | 25 |
| Tue 14 Jul | 72 | 28 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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