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Live players
7-day peak
48
All-time peak
89
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
GunsRZ is busy for most of the day rather than one evening: it stays above its 12-player daily average for 10 straight hours, 20:00–06:00 UTC, averaging 19 across that stretch and peaking at 23:00 UTC with 25. Outside it the city empties: across 06:00–17:00 UTC it averages just 6 players, bottoming out at 13:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 13 players against 100 slots (13% full), and even its busiest moment of the week, 48 players, left 52% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 54% of each other, so this is a settled population rather than a spike.
That puts GunsRZ ahead of 96% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
GunsRZ loads 55 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 32 | 12 |
| Sat 17 Oct | 33 | 14 |
| Fri 16 Oct | 34 | 13 |
| Thu 15 Oct | 34 | 11 |
| Wed 14 Oct | 48 | 14 |
| Tue 13 Oct | 33 | 13 |
| Mon 12 Oct | 47 | 16 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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