
G9-CleanerJob
DESCRIPTION Adjustable Simple Config Street Cleaner Work Garden Tree Cutting Level System Company Vehicle Easy Installation QB, QBX and ESX compatible Dependencies: ( oxmysql - ox_lib) YOUTUBE https://youtu.be/COuTyJ5jjx4 IMAGES
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Performance-friendly FiveM utility scripts, quality-of-life tools, and server management helpers. Compare trusted FiveM scripts by framework, price, and use case.
FiveM utility scripts and server tools — performance-friendly, quality-of-life helpers for day-to-day server management.

DESCRIPTION Adjustable Simple Config Street Cleaner Work Garden Tree Cutting Level System Company Vehicle Easy Installation QB, QBX and ESX compatible Dependencies: ( oxmysql - ox_lib) YOUTUBE https://youtu.be/COuTyJ5jjx4 IMAGES

Advanced FiveM tow yard script with live budget tracking, optimized impound display, flatbeds & employee management. ESX/QBCore, 100+ players tested.

Devam Admin Killfeed is a clean and lightweight killfeed system designed specifically for server staff.

A handheld that sounds like a handheld, with restricted channels your players cannot talk their way onto.
![UI PawnShop [ESCROW]](/api/media?u=https%3A%2F%2Fdunb17ur4ymx4.cloudfront.net%2Fpackages%2Fimages%2Fd9c43f68646025e9f2a9c5c196b695fed846e420.png&s=2aORo-waW9VJgs7ef7aJpIMq&w=900&f=%2Fimages%2Fgenerated%2F9.webp&dpl=20260719170009-ef7254b0b8cf)
🏪 SHR Pawnshop ESX pawn shop · qs-inventory & ox_inventory · ox_target · Modern NUI Turn surplus loot into cash.

A roadside career that starts with a dead battery and ends with recovery contracts.

Your players like the phone your server already runs.

Your server already owns an MDT, a racing system, a gang system, and a housing script.

Give your players a great full rounded civ job and heist system to keep them engaged

Give your FiveM server a clean and modern first impression with this fully customizable dossier-style loading screen.

🎨 SHREDDED Store Premium Tebex webstore template · FiveM script shops · Dark UI · Mobile-ready Premium Tebex webstore template for FiveM script shops.
![Player Restriction[STANDALONE]](/api/media?u=https%3A%2F%2Fdunb17ur4ymx4.cloudfront.net%2Fpackages%2Fimages%2Ffeecde13d487a19b34aa764e6b12598df90604f3.jpg&s=AHfSKUzGzAl1Yfueu5Q51zh7&w=900&f=%2Fimages%2Fgenerated%2F9.webp&dpl=20260719170009-ef7254b0b8cf)
Description: Restriction is a simple but powerful FiveM utility script that allows you to temporarily block player actions like shooting, walking, or driving using an easy export-based system.
Utilities are the small, sharp tools that sit around your server's core rather than replacing part of it — HUDs, crosshairs, notification systems, keybind helpers, quality-of-life fixes, and the odd standalone gadget.
Almost everyone, which is the trouble with them. A utility is usually the first paid script a new server buys, because it is cheap, it is visible, and it does not demand that you restructure anything. That also makes this the category where impulse purchases pile up: five overlapping HUDs, three notification systems, and a handful of scripts nobody remembers enabling, all of them running every frame.
Overlap first. Most utilities draw something on screen or hook a key, and a good number of them will collide with what your framework already provides — QBCore and ESX both ship a HUD, an inventory, and a notification system, and bolting a second one on top usually means disabling the first properly rather than letting the two argue. Then check the dependency list: a small script that pulls in ox_lib or a target system is not small once you count what it drags behind it. Finally look at whether the config is exposed or escrowed, because a utility you cannot reconfigure is a utility you will end up replacing.
Utilities are the easiest category in which to overspend and the easiest in which to measure whether you should have. Install it, run resmon, and watch its cost while the server is busy. A script that draws a UI every frame is doing work whether or not anyone is looking at it, and a handful of those together will cost you more than the one big gameplay system you were worried about.