ViceHubFiveM discovery hub
ScriptsServersStreamersViceAIArticlesMerch
Sign inSign in

Navigate

ScriptsServersStreamersViceAIArticlesMerchSign in
ViceHub
ScriptsServersStreamersArticlesShopsFiveM StatsAboutMethodologyEditorial PolicyContactMerchSubmitSign in
QBCore Scripts·ESX Scripts·Free FiveM Scripts·Best FiveM Scripts·FiveM Server List·Live GTA Streams
© 2026 ViceHub · Independent FiveM discovery hub.Privacy · Terms · Not affiliated with Cfx.re, Rockstar Games, or Take-Two Interactive.

Utilities

Animal Spawn Zones

Animal Spawn Zones by aza3d Sick of inconsistent and odd animals spawning?

FreeStandalonev1.0.0Oct 14, 2026
Animal Spawn Zones

Description from the developer

The text below was supplied by AZA3D and is reproduced as written. ViceHub has not verified its claims.

Animal Spawn Zones by aza3d

Sick of inconsistent and odd animals spawning? Frustrated with not being able to control populations... of animals ofcourse!
This fixes all of that. Places get real wildlife, herds move together, and nothing vanishes while someone's looking at it.

It also comes with admin commands to see what's alive and where, plus a vanish tracker: if an animal disappears in front of you, the server console tells you whether this script removed it (and why) or something else on your server did.

Herds that act like herds: deer move as a group behind a leader, and when you drop one, the rest bolt, run, then regroup somewhere ahead of you, so you can track them down again

All entities are networked so people there see the same animals, they dont exist differently for each person.

Nothing despawns while someone can see it, so the animal in your scope stays in your scope

Wounded animals are protected from cleanup, and carcasses stay put until nobody is around to see them go

Shoot out a valley and it stays quiet for a while, so players move on instead of farming one spot (you set how long)

18 starter regions across the northern forests, Chiliad, the desert, Grapeseed, the coast and open ocean... want more? 

Land, sky and sea: deer, boar, coyotes, mountain lions, rabbits, pigs, cows, birds, sharks, dolphins, whales and more

Addon animals are easy to add: wolf and armadillo entries are already set up and switched off, ready for your addon models. A model that fails to load is paused instead of turning up as a man in a blue shirt

Predators back off when a player goes down, instead of mauling a body on the ground, and come back for them once they're up again

Server size presets (small, medium, large) raise the load ceiling for busy servers without making each place feel more crowded

Animals spawn out of sight: behind the camera, off roads, out of interiors and away from other players

Admin commands for live counts per species, the region you're standing in, restock timers, forced spawns and a full clear

Exports for your own scripts: population counts, region targets and on/off, kill events and carcass handling

Everything is server-side and networked, so everyone sees the same animals and a kill counts for everybody

Pair it with Hunting and Tracking by aza3d and you get a live map in the admin panel: draw regions, set what lives in each one, add new animals and changeareas, toggle them on and off all without touching a config file, live !

Requires OneSync

Standalone, no framework needed

Discord Support

Reviews

No rating yet

No reviews yet

Be the first to tell other server owners how this resource works.

Used this resource?

Sign in to rate it and leave a review for other server owners.

Sign in to review

FreeFree resource

Visit resource

No price listed.

Developer

AZA3D
aza3d.fragmentor.ioDiscord

Related resources

MS_Hud
€7.99
Utilities

MS_Hud

MS HUD **ESX/QBCORE** **MS HUD** is a premium immersive HUD dashboard built around a sleek custom NUI, giving players a single clean interface for their vehicle, status bars, voice and map — no more scattered natives or clunky default HUDs.

Trust score7 votesNo ratings0
ESXQBCore
by MS-Scripts

Related FiveM articles

How Many Players Does a FiveM Server Need to Feel Alive?
Jul 13, 2026

How Many Players Does a FiveM Server Need to Feel Alive?

The median FiveM server peaked at two players. Not two hundred — two. We measured 31,334 of them. Here is what a server realistically needs to feel alive, and why your slot count is fiction.

server datafivem serverserver owners
7 min readRead
FiveM Server Requirements: What Actually Matters (and What Hosts Invent)
Jul 13, 2026

FiveM Server Requirements: What Actually Matters (and What Hosts Invent)

Every FiveM server requirements table you have read was invented by a company selling servers. Cfx.re publishes no hardware spec at all. Here is what actually determines whether your server runs well.

fivem serverhostingperformance
6 min read
Store page

Votes, ratings, and approved feedback help rank this resource.

0 votes

4 views

Sign in to vote
Multicharacter & Spawn Selector — NProbleM
€24.99
Utilities

Multicharacter & Spawn Selector — NProbleM

Modern, drop-in character management framework for serious roleplay servers.Dependencies oxmysql: required for secure and persistent character data storage. ox_

Trust score0 votesNo ratings0
Standalone
by NProbleM
Battle Pass System
Free
Utilities

Battle Pass System

Battle Pass System (Escrow) **qb-core/esx** **MS BattlePass** is a premium Battle Pass resource featuring a sleek custom NUI, a fully server authoritative progression system, and complete framework compatibility through **MS_Lib**.

Trust score0 votesNo ratings0
Standalone
by MS-Scripts
Read
Why Your FiveM Server Isn't Showing in the Server List
Jul 13, 2026

Why Your FiveM Server Isn't Showing in the Server List

Your server boots, you can join by IP, and it is nowhere in the browser. There is a specific list of causes, and one of them — an artifact rule Cfx.re enforces — is the one nobody mentions.

fivem serverfxservertroubleshooting
8 min readRead