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A City of Dreams, power, and consequences. Every Decision shapes your story, every moment pushes you closer to your fate. Where every choice you make could be your Last Mile.
Live players
7-day peak
14
All-time peak
46
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
Please join http://discord.gg/lastmilerp and start your last mile journey
We count the players on this server every five minutes and keep the history.
The window to join Last Mile Rp is 23:00–05:00 UTC, when it averages 2 concurrent players — well clear of its 1-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 3. Outside it the city empties: across 05:00–23:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 64 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 15 — 23% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 3954% of each other, so this is a settled population rather than a spike.
That puts Last Mile Rp ahead of 91% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Last Mile Rp runs Qbox with 340 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 5 | 1 |
| Sat 17 Oct | 14 | 2 |
| Fri 16 Oct | 5 | 0 |
| Thu 15 Oct | 3 | 0 |
| Wed 14 Oct | 2 | 0 |
| Tue 13 Oct | 1 | 0 |
| Mon 12 Oct | 15 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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