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Live players
7-day peak
27
All-time peak
27
Last seen
Sep 5, 2026, 06:05 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
TRENCH CITY 🡺 18+ 🡺 SEMI SERIOUS ROLEPLAY is busy for most of the day rather than one evening: it stays above its 9-player daily average for 11 straight hours, 20:00–07:00 UTC, averaging 13 across that stretch and peaking at 02:00 UTC with 16. Its longest quiet stretch is 07:00–18:00 UTC, averaging 5 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 9 players against 64 slots (15% full), and even its busiest moment of the week, 27 players, left 58% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 171% of each other, so this is a settled population rather than a spike.
That puts TRENCH CITY 🡺 18+ 🡺 SEMI SERIOUS ROLEPLAY ahead of 94% of the 43,991 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood TRENCH CITY 🡺 18+ 🡺 SEMI SERIOUS ROLEPLAY runs ESX with 284 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 21 | 7 |
| Thu 3 Sept | 23 | 11 |
| Wed 2 Sept | 24 | 10 |
| Tue 1 Sept | 23 | 10 |
| Mon 31 Aug | 25 | 11 |
| Sun 30 Aug | 27 | 13 |
| Sat 29 Aug | 15 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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