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Live players
7-day peak
81
All-time peak
107
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join ASTRO-LIFE Roleplay is 16:00–00:00 UTC, when it averages 37 concurrent players — well clear of its 17-player round-the-clock average. It bites hardest at 18:00 UTC, averaging 53. Outside it the city empties: across 00:00–16:00 UTC it averages just 7 players, bottoming out at 04:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 2,048 slots are far more than it uses: when anyone is on it, it averages 17 players, and the busiest single moment of the week reached only 81 — 4% of capacity. It is also filling up: it averaged 20 players across 16 Oct–18 Oct, up 41% on the 14 it averaged across 12 Oct–14 Oct.
That puts ASTRO-LIFE Roleplay ahead of 97% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ASTRO-LIFE Roleplay runs ESX with 224 resources loaded — a substantial build, using SaltyChat for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 81 | 22 |
| Sat 17 Oct | 54 | 21 |
| Fri 16 Oct | 61 | 17 |
| Thu 15 Oct | 56 | 16 |
| Wed 14 Oct | 45 | 12 |
| Tue 13 Oct | 57 | 15 |
| Mon 12 Oct | 45 | 15 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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