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A semi-serious FiveM RP server featuring custom jobs, housing, vehicles, and an immersive city experience.
Live players
7-day peak
489
All-time peak
494
Last seen
Jul 21, 2026, 04:20 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Last Story RP is busy for most of the day rather than one evening: it stays above its 331-player daily average for 14 straight hours, 19:00–09:00 UTC, averaging 430 across that stretch and peaking at 05:00 UTC with 476. Its longest quiet stretch is 09:00–18:00 UTC, averaging 179 players — thin by its own standards, but still a running city rather than an empty one.
It is a queue server: it sells out its 500 slots, reaching 489 of them (98%) at its peak this week, and when anyone is on it, it averages 334 players — expect to wait at prime time. It is thinning, though: it averaged 297 players across 18 Jul–20 Jul, down 19% on the 365 it averaged across 14 Jul–16 Jul.
That peak of 489 makes Last Story RP the 140th busiest of the 42,744 FiveM servers ViceHub tracked consistently this week — and the 9th busiest of the 523 established United States servers we track.
Under the hood Last Story RP runs ESX with 345 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 484 | 191 |
| Sun 19 Jul | 489 | 359 |
| Sat 18 Jul | 483 | 344 |
| Fri 17 Jul | 483 | 348 |
| Thu 16 Jul | 484 | 370 |
| Wed 15 Jul | 487 | 364 |
| Tue 14 Jul | 484 | 361 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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