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An advanced FiveM RP framework including jobs, gangs, housing & more!
Live players
7-day peak
63
All-time peak
63
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join STEEL ROLEPLAY is 11:00–18:00 UTC, when it averages 32 concurrent players — well clear of its 15-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 41. Outside it the city empties: across 18:00–07:00 UTC it averages just 6 players, bottoming out at 22:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 1,024 slots are far more than it uses: when anyone is on it, it averages 17 players, and the busiest single moment of the week reached only 63 — 6% of capacity. It is thinning, though: it averaged 16 players across 18 Jul–20 Jul, down 14% on the 18 it averaged across 14 Jul–16 Jul.
That puts STEEL ROLEPLAY ahead of 97% of the 42,501 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 40 | 13 |
| Sun 19 Jul | 48 | 20 |
| Sat 18 Jul | 38 | 15 |
| Fri 17 Jul | 35 | 13 |
| Thu 16 Jul | 54 | 17 |
| Wed 15 Jul | 63 | 19 |
| Tue 14 Jul | 59 | 19 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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