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POWERED BY MoeAnastasia
Live players
7-day peak
35
All-time peak
49
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
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We count the players on this server every five minutes and keep the history.
The window to join NOMNA PROJECT NEXT | DEV is 12:00–20:00 UTC, when it averages 17 concurrent players — well clear of its 10-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 24. Its longest quiet stretch is 20:00–12:00 UTC, averaging 6 players — thin by its own standards, but still a running city rather than an empty one.
Its 2,048 slots are far more than it uses: when anyone is on it, it averages 9 players, and the busiest single moment of the week reached only 34 — 2% of capacity. It is also filling up: it averaged 11 players across 18 Jul–20 Jul, up 43% on the 7 it averaged across 14 Jul–16 Jul.
That puts NOMNA PROJECT NEXT | DEV ahead of 95% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 34 | 9 |
| Sun 19 Jul | 32 | 14 |
| Sat 18 Jul | 22 | 10 |
| Fri 17 Jul | 30 | 10 |
| Thu 16 Jul | 17 | 7 |
| Wed 15 Jul | 29 | 9 |
| Tue 14 Jul | 21 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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