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The Longest Running City in South Africa.
Live players
7-day peak
117
All-time peak
117
Last seen
Jul 21, 2026, 10:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Unity Rejects is busy for most of the day rather than one evening: it stays above its 31-player daily average for 10 straight hours, 12:00–22:00 UTC, averaging 56 across that stretch and peaking at 19:00 UTC with 97. Outside it the city empties: across 22:00–12:00 UTC it averages just 12 players, bottoming out at 04:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 31 players against 250 slots (12% full), and even its busiest moment of the week, 115 players, left 54% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 51% of each other, so this is a settled population rather than a spike.
That puts Unity Rejects ahead of 98% of the 42,357 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 96 | 25 |
| Sun 19 Jul | 115 | 38 |
| Sat 18 Jul | 94 | 33 |
| Fri 17 Jul | 95 | 32 |
| Thu 16 Jul | 106 | 27 |
| Wed 15 Jul | 110 | 29 |
| Tue 14 Jul | 107 | 31 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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