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zzZ
Live players
7-day peak
1
All-time peak
181
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join [QBCore Framework] NMGR 調整中 is 08:00–16:00 UTC, when it averages 0 concurrent players — well clear of its 0-player round-the-clock average. It bites hardest at 08:00 UTC, averaging 1. Outside it the city empties: across 17:00–01:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 200 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 29 — 14% of capacity. It is thinning, though: it averaged 0 players across 18 Jul–20 Jul, down 90% on the 3 it averaged across 12 Jul–17 Jul.
That puts [QBCore Framework] NMGR 調整中 ahead of 94% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood [QBCore Framework] NMGR 調整中 runs QBCore with 589 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 0 | 0 |
| Sun 19 Jul | 1 | 0 |
| Sat 18 Jul | 1 | 1 |
| Fri 17 Jul | 1 | 0 |
| Thu 16 Jul | 1 | 0 |
| Sun 12 Jul | 29 | 8 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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