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UnderGround RP is a FiveM roleplay server focused on providing a fun and immersive experience for players. We strive to create a welcoming community where players can enjoy various activities, jobs, and interactions in a dynamic open world environment. Join us and be part of our growing community as we continue to develop and expand our server with new features and content!
Live players
7-day peak
59
All-time peak
74
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
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Please join http://discord.gg/ugrplb and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
The window to join UnderGround RP is 17:00–00:00 UTC, when it averages 36 concurrent players — well clear of its 13-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 48. Outside it the city empties: across 00:00–16:00 UTC it averages just 4 players, bottoming out at 07:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 250 slots are far more than it uses: when anyone is on it, it averages 14 players, and the busiest single moment of the week reached only 59 — 24% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 29% of each other, so this is a settled population rather than a spike.
That puts UnderGround RP ahead of 96% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood UnderGround RP runs Qbox with 320 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 54 | 14 |
| Sat 17 Oct | 54 | 15 |
| Fri 16 Oct | 46 | 15 |
| Thu 15 Oct | 55 | 13 |
| Wed 14 Oct | 49 | 12 |
| Tue 13 Oct | 59 | 13 |
| Mon 12 Oct | 58 | 15 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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