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RP Americano com identidade própria, inspirado na estética e no universo criminal da franquia GTA.
Live players
7-day peak
154
All-time peak
154
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Code 3.0 is busy for most of the day rather than one evening: it stays above its 38-player daily average for 10 straight hours, 18:00–04:00 UTC, averaging 68 across that stretch and peaking at 00:00 UTC with 104. Outside it the city empties: across 05:00–18:00 UTC it averages just 14 players, bottoming out at 09:00 UTC on 2, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 200 slots its peak this week hit 154 — 77% of the server — and when anyone is on it, it averages 37 players, which is 19% full. Day to day it barely moves: across those 7 days its daily averages stay within 38% of each other, so this is a settled population rather than a spike.
That puts Code 3.0 ahead of 99% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Code 3.0 runs Qbox with 399 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 106 | 36 |
| Sun 19 Jul | 94 | 32 |
| Sat 18 Jul | 106 | 43 |
| Fri 17 Jul | 117 | 36 |
| Thu 16 Jul | 147 | 37 |
| Wed 15 Jul | 154 | 44 |
| Tue 14 Jul | 116 | 34 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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