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connect https://badman.fivem.me
Live players
7-day peak
31
All-time peak
31
Last seen
Oct 19, 2026, 07:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join BADMAN CITY ROLEPLAY | PHILIPPINES | DOTA CIRCLE | www.facebook.com/dotacircle | connect https://badman.fivem.me is 11:00–19:00 UTC, when it averages 16 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 22. Outside it the city empties: across 19:00–11:00 UTC it averages just 3 players, bottoming out at 00:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 7 players against 64 slots (11% full), and even its busiest moment of the week, 31 players, left 52% of the server free. It is also filling up: it averaged 9 players across 16 Oct–18 Oct, up 56% on the 5 it averaged across 12 Oct–14 Oct.
That puts BADMAN CITY ROLEPLAY | PHILIPPINES | DOTA CIRCLE | www.facebook.com/dotacircle | connect https://badman.fivem.me ahead of 95% of the 42,588 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 22nd busiest of the 41 established Philippines servers we track.
Under the hood BADMAN CITY ROLEPLAY | PHILIPPINES | DOTA CIRCLE | www.facebook.com/dotacircle | connect https://badman.fivem.me runs ESX with 207 resources loaded — a substantial build, using pma-voice for voice and qs-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 24 | 7 |
| Sat 17 Oct | 26 | 8 |
| Fri 16 Oct | 31 | 13 |
| Thu 15 Oct | 30 | 9 |
| Wed 14 Oct | 20 | 5 |
| Tue 13 Oct | 24 | 5 |
| Mon 12 Oct | 27 | 7 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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