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deadzone04

LA NUOVA ERA INIZIA OGGI — TEST SERVER

roleplayrpitaliaitalianimmersiverealisticcustomwhitelistzombiesurvivalprogressioncommunityactiveqbcoreqb-core
0/ 8

Live players

0% full

7-day peak

4

All-time peak

61

Last seen

Oct 19, 2026, 08:05 PM

Votes

0

Rating

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How busy is deadzone04?

We count the players on this server every five minutes and keep the history.

Busiest hours
14:00–18:00 UTC
Usual players when active
0
Peak this week
4 of 8 · 50% full
Rank by peak players
Top 25%
Framework
QBCore
Resources
267

The window to join deadzone04 is 14:00–18:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 1. Outside it the city empties: across 00:00–10:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

You can walk straight in: when anyone is on it, it averages 0 players against 8 slots (2% full), and even its busiest moment of the week, 4 players, left 50% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 4611% of each other, so this is a settled population rather than a spike.

That puts deadzone04 ahead of 75% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood deadzone04 runs QBCore with 267 resources loaded — a substantial build, using pma-voice for voice.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

deadzone04 daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct20
Sat 17 Oct31
Fri 16 Oct20
Thu 15 Oct41
Mon 12 Oct00
Sun 11 Oct10
Sat 10 Oct00

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

024▲ 4
Oct 14, 9 PM1,134 observationsOct 19, 8 PM

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Players0 / 8
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Resources267
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When is deadzone04 busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

deadzone04 average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
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11:0000
12:0000
13:0002
14:0013
15:0013
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18:0001
19:0001
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23:0001